hide content | show content
  3mf
3dmf
b3d
3ds
prj
ac
acc
acf ar
dof
ase blend c4d cob dae dpm dxf flt glb bmp
sgi
dds
(gdk-pixbuf supported types)
iob joe
car
kmz dat
mpd
ldr
lcd lw
lwb
lwo
max mb md2 md3 nff obj osm q3o
q3s
r4 rbh skp stl 3do test vrml
iv
wrl
description                   COLLADA DarkPlacesModel   OpenFlight UltimateStunts Height field   VDrift Google Earth container, models handled by COLLADA plugin (imp_dae) LDraw LeoCAD   3D Studio MAX Maya Quake 2 models   Neutral file format   OpenStreetMap Quick3D Reflections 4 Discworld Noir, VERY experimental SketchUp   Total Annihilation plugin to test some concepts and routines in libg3d, not loading any files VRMLv1, Inventor VRML97
built without EXPERIMENTAL                                                                          
depends on libraries except glib                   libxml2         gdk-pixbuf for more image types     libxml2, libgsf       libgsf           libxml2               flex  
depends on external data files at runtime       airfoil data in $AIRFOIL_DIR                             LDraw parts library in $LDRAWDIR LeoCAD parts library in $LEOCAD_LIB                                  
libmagic detector       binary with no magic                     no static list possible   only for .joe files   partly, .dat has no real magic               text format w/o magic               VRML, not Inventor  
G3DStream support         ar is decomressed to local files                         has to be real file                                      
Works without seeking       seeking may be removed               not yet, should be possible               some data at end of file has to be read first         may be possible                   not file-based    
Progress bar updates                                     bigger jumps                                    
Container format ASCII files not supported     just struct serialization, different for every version       basic support for v5, v6             handled by image plugins         some versions may be unsupported     only binary, no ASCII                     .3do works, .ufo not      
Object grouping no hierarchy yet                           just one mesh                       optional, but not working yet                    
Object transformation                                                                          
Vertex data                                                                          
Normal data                                                     not yet implemented                    
Face data                                         fails: f15compl.lw                                
Face colors                             no external color information possible yet           some fail: wrong color indices             self-defined                  
Face transparency                                                                          
Texture images           partly                                     some guessing                        
Texture coordinates (UV)                                                     not yet implemented                    
Texture mapping parameters